Wednesday, December 12, 2012

Cabal Online Episode 10 - Tower of Undead B3F Monsters and Bosses



Here are some Tower of Undead B3F Monsters and Bosses. Name of Monsters and Bosses might be not exact, these name are subjected to change. Click on small image to see full size :)

Have fun :)
 
 
 
 
 
 
7 Votes
  Fixes
1. Fix bugs that caused unable to enter certain areas in Tower of Undead B3F dungeon
2. Fix bug related to abnormal attack pattern of monsters
  Changes
1. Changes related to Tower of Undead B3F
  • Limitation of using Odd Circle changes, from 50 to 10
  • Change time bonus based on Boss Level
  • Raise the monsters’ ability (stats), entire dungeon
2. Stop selling Hit / Damage Reduction potions in NPC in Test Server
  • Delete all possessed potions in inventory of characters in Test Server
——–
By the way, I want to update you all with some media :)
20121207_ep10p2_first_look_eod3_entry_item
20121207_ep10p2_first_look_tempus_ring
20121207_ep10p2_first_look_amber_charm
20121207_ep10p2_first_look_astral_bike_pw5
 
 
 
 
 
 
8 Votes
■  Fixes
1. Fix bug related to Dungeon / Mission Battle, after killing monster with Battle Mode 1 caused error
2. While game is loading, pressing ESC cause the menu displays and client disconnection
■  Changes
1. Cooldown changes
  • Change that cooldown of skills will NOT reinitialized when character dies or client reconnects
  • Apply the same rule to some skills / items
  • Storing remaining cooldown duration when player changes world / switches channel (including Mission War)
    • The remaining cooldown duration will be saved as percentage
      • Ex : In normal channel, player has 15s of Battle Mode cooldown left. That time will be calculated as 50% of 30s (full cooldown). So when player switches between channels it will be maintained. Specially in the case of switching in/out Mission War channel, since the cooldown of certain skills is calculated differently. So if that character switches into Mission War channel, the remaining cooldown duration still be 50%, and it will be 150s (50% of 300s)
2. Dungeon re-entering changes
  • Re-entering an in-progress dungeon when
    • Dungeon is paused : Keep player position
    • Dungeon is not paused : Move the character to the start position
3. Aggrosive related changes
  • “Aggro” will be determined by
    • Damage that dealed on monster by skill
    • In party, the player with highest “Aggro” will take the “Aggro”
    • Each skill has different “Aggro” affecting value
      • Including Debuff skills
  • “Aggro” will be re-initialized if there is no damage casted on monster for a certain duration
4. Provocation skill change
  • Provocation
    • Duration increment per skill level changed to 1s (maximum 9s)
    • Cooldown: 30s
    • Using for obtaining “Aggro”
    • Allow using Provocation and Field of Provocation simultaneously
  • Field of Provocation
    • Duration: Duration per skill level changed to 1.5s (maximum 30s)
    • Using for obtaining “Aggro”
    • Allow using Provocation and Field of Provocation simultaneously
20121207_ep10p2_first_look_provocation_skills
5. Shadow effect related improvements
  • Add shadow effects for
    • Human NPC (means : excluding object NPC)
    • Other players’ pet
    • Personal Store
  • The shadow effects will be changed, based on Sun / light source of each map
20121207_ep10p2_first_look_shadow_fx
■  Additions
1. Add New Mission Dungeon “Tower of Undead B3F”
  • Information:
    • Required :
      • Level : 155+
      • BSLv 11+
    • Entrance location:
      • Central of Undead Ground (where Tower of Undead is)
    • Dungeon time : 10 minutes (time will be increased with time-bonus-mechanism) (like Marquinas Outpost)
    • Entry Item : Epaulet of the Dead B3F
    • DP Compensation : 11
  • Epaulet of the Dead B3F
    • Epaulet of the Dead B3F is sold by NPC Deighton (Grocer) in Bloody Ice
    • Price 5,000,000 Alz
    • Property : Account binding
    • Do not drop in game
20121207_ep10p2_first_look_eod3_entry
  • Drop-able items
    • New set of  equipment
    • Astral Bike – Type PW5
  • Allow using up to 50 of Odd Circle item per dungeon run
2. Add Tempus’s Ring
  • New Unique Ring that requires Killian’s Ring as material
  • Options
    • Basic options:
      • Critical Rate : +16%
      • Critical Damage : +5%
      • HP : +50
    • Epic options:
      • All Attack Up : +15
      • Hit : +50
    • Slot options:
      • Penetrating : +10
  • At this moment the ring cannot be obtained, related quest and requesting recipe will be added later (next week)
3. Add new set of equipment
  • New set of Weapons / Armors / Epaulet
  • There is low chance to get parts of new set in Tower of Undead B3F, the drop rate is subjected to be changed later.
20121207_ep10p2_first_look_orichalcum_weapons
20121207_ep10p2_first_look_orichalcum_armorset
20121207_ep10p2_first_look_orichalcum_martialset
20121207_ep10p2_first_look_orichalcum_battleset
4. Add new Astral Bike – Type PW5
  • There is low chance to get the new bike in Tower of Undead B3F, the drop rate is subjected to be changed later.
  • There is low chance to get Converter for new Bike grade in Tower of Undead B3F that can grant Epic option to new Bike
  • New bike consumes Upgrade Core (Highest) / Force Core (Highest) / Slot Extender (Highest) / Bike Option Scroll (Highest) for strengthening
  • Requesting recipe that allows converting new bike to accquire up to 2 slot will be added to the Amity System
  • Cannot grant some force options for bike slots, except Resistance options (?)
5. Add new Charm
  • Add Minesta Amber Charm +0 ~ +7
    • Basic options:
      • Defense increase
      • HP increase
      • Damage Reduction
    • Epic options:
      • Same with other Charms
  • Add Amber Charm strengthening ability
    • Add new recipes for strengthening Amber Charm (1 ~ 7)
  • Add Minestar Amber Charm +0 ~ +6 in the available outputs of Diamond Cube
6. Add Charm Combination System
  • Charm Combination
    • Minesta Red / Green / Yellow Sapphire Charm +7
    • Minesta Blue / Green / Yellow Ruby Charm +7
    • Minesta Red/ Blue / Yellow Emerald Charm +7
    • Minesta Red / Green / Blue Amber Charm +7
  • New Charm Combination requesting recipes
    • Add recipe : Sapphire (Ruby / Emerald / Amber) Charm
      • Add new recipe for combining Sapphire (Ruby / Emerald / Amber) Charm
    • credits: mr.wormy

2 comments:

  1. I'm happy to hear this game is made in the Philippines. Filipinos are so very talented and can include to International competitions. You can try y3 games alos specially for our kids, they will surely love the game features and the access was so very easy.

    ReplyDelete